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Date: Thu, 4 Jan 1996 18:00:14 -0500
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From: Alan Lloyd <alan.lloyd@stpaul.gov>
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>>> Alan Chan <achan@ix.netcom.com> 01/04/96 10:10am >>>
You wrote: >
>ii) Break rules! Three-point lighting was designed for an essentially
>2-dimensional soundstage. You're doing 3D...
Well, soundstages are in fact 3-dimensional places (as are locations)
>iii) Study movie lighting! There is a very real correlation between
>real-world lighting and LW lights. Coming from a production background
>helps.
True. I know more about real-world than Lightwave lighting, but that's
because I shoot and edit WAY more than I animate! Notthat I'd mind
knowing more about the Lightwave stuff...
>iv) Lots more but I can't think of them right now! I have to make a list or a
>tutorial out of this subject, don't I..?
Perhaps a bit o' discussion here or in private mail?
Alan Lloyd (not Alan Chan, but hey, nice first name, AC!)